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Fixed in 2018.3.X



Found in


Issue ID




Tilemap Focus filter remains active in Scene View after closing the Tile Palette window with 'Focus On' set to Tilemap or Grid



How to reproduce:
1. Create a new Unity project
2. Create a 2D > Tilemap
3. Open the Tile Palette window and create a new Tile Palette
4. In Scene View change the 'Tilemap Focus' to 'Tilemap' or 'Grid'
5. Close the Tile Palette window

Expected result: Tilemap Focus filter is set to 'None' when the Tile Palette window is closed
Actual result: Tilemap Focus filter remains when the Tile Palette window is closed

Reproducible with: 2017.4.14f1, 2018.2.16f1, 2018.3.0b10, 2019.1.0a9
Could not test with: 2017.4.14f1, 2018.1.9f2 (Editor crashes when closing the Tile Palette window)

Opening the Tile Palette window once again still allows setting the Tilemap Focus to None
Changing the Window Layout also gets rid of the white filter

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