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[Android] ADB Functionality leaks a pipe, causes too many open files error
How to repro:1. Open a new project using a Mac2. Install the Android Logcat package3. Open the Android Logcat window (Window -> A... Read more
Unity crashes on mono_log_write_logfile Stacktrace line after entering P...
How to reproduce:1. Open the attached project "Racing Game V1.zip"2. Open Assets > Karting > Scenes > Blockout_1.unity3. Pr... Read more
Sprite is not being highlighted in the Project window when pressing on i...
How to reproduce:1. Open the project "Test.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the Hierarchy expa... Read more
[Reflection Probes] Environment reflections affect overlapping reflectio...
Steps to reproduce: 1. Open the attached repro project2. Bake the scene3. Observe the reflection probe inside the CornellBox Expecte... Read more
JsonUtility.ToJson() doesn't serialize supertypes when generic base type...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the Console E... Read more
Missing IL2CPP methods errors are thrown on every new build when using I...
Different console errors regarding missing/invalid IL2CPP methods and types are thrown on every new build when using IL2CPP strippin... Read more
Crash on keywords::KeywordRemap::Init when importing specific shaders
How to reproduce:1. Try to open the project from "SHADERScrash1360664.zip"2. Observe crash Reproducible with: 2021.2.0a16, 2022.1.0a... Read more
[Apple Silicon][Monterey] Shader compiler crash when launching project o...
Reproduction steps:1. Open the attached user's project Expected result: The editor does not crashActual result: The editor crashes R... Read more
Standalone Profiler window can be shrunk to the point where some Top Men...
How to reproduce:1. Create a new project2. Open the Standalone Profiler window3. Drag the right border of the window to shrink it4. ... Read more
[MacOS] Freeze/Crash with * Assertion at boehm-gc.c:684, condition `remo...
Reproduction steps:1. Open the user's attached project2. Attach a debugger and enter play mode3. Exit play mode4. Press stop on the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask