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[SphereCast] Convex collision is inconsistent compared to non-convex
Repro steps: 1) Open the project and the only scene in it 2) Play the scene and notice a wall, sphere and blue and red raycasts 3) ... Read more
[WebRequest] Editor shows empty error message when WebRequest sends requ...
Repro 1. Open attached project 2. Run "AudioHandlerTest" scene ==> Empty error message appears in console Read more
Unity crashes on launch if "metadata" folder is deleted before launching...
Reproduction steps: 1. Open attached "test23" Unity project. 2. Close Unity editor. 3. Delete "test23\Library\metadata" folder 4. Op... Read more
[AssetBundles] LoadAsset<GameObject>(name) returns null if a bundle cont...
Reproduction steps: 1. Open attached project "PrefabNotLoaded" 2. Open scene "Demo" 3. Enter play mode 4. Observe the Console Window... Read more
Bug reporter does not contain link to all search results
How we can reproduce it using the example you attached 1. Open BR. 2. Enter some text (e.g. Test). 3. Scroll down to the search re... Read more
StackTraceLogType.None consumes memory
Repro steps: 1) Open my attached script 2) Run and activate Deep Profiler 3) In the Deep Profile Select BehaviourUpdate and expand ... Read more
In play mode Prefab controls dissapear
To reproduce: 1. Create new project 2. Create a Cube prefab 3. Selecting the Cube you made prefab from 4. Enter play mode Expected... Read more
Model importer fails to process mask transforms
Reproduction steps: 1. Open attached project 2. Click on the "ply_gn_warrior_00" prefab (in Assets\Models\ply_gn_warrior_00.fbx) 3. ... Read more
surface standard shader artifacts when loaded from asset bundle
-e: see title, looks fine when content is included in the main build -repro: --unpack linked file --open SingelScene project --bui... Read more
[Android] APK size increased from Unity 5.3
APK size increased from Unity 5.3 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
- “ArgumentNullException: Value cannot be null.” when deleting a newly created input action
- Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
- NullReferenceException errors are thrown when entering the Play Mode when ShaderGraph window is focused