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Crash on tt_cmap4_char_map_binary when rebuilding Library folder
How to reproduce:1. Open the attached ”1328789_CrashRepro” project Expected result: Project opensActual result: Project crashes Repr... Read more
Other ScriptedImporters in the Project are not registered when a Scripte...
How to reproduce:1. Open the user's attached project2. In the Project window observe the 'CompanionCube' Asset Expected result: The ... Read more
[VCS, AssetDatabase] AssetDatabase.DeleteAsset throws an error if the pa...
How to reproduce:1. Open the user's attached project2. Make sure that Version Control Mode is set as Perforce in the Project Setting... Read more
[HDRP] Decal Material's texture is not updated when it's set during runt...
How to reproduce:1. Open the user's attached "RuntimeDecalBug.zip" project2. Open the "SampleScene"3. Enter Play Mode4. Press the Sc... Read more
[HDRP] Unlit Shader becomes lighter in Play Mode when Color-Buffer forma...
How to reproduce:1. Open the user's attached "HDRPAlphaIssueTest" project2. Open the Scene "debugScene"3. Open the Game view (Window... Read more
Script loses reference to a MonoBehaviour after adding Serialized variab...
How to reproduce:1. Open the attached project "Roguecaster.zip"2. Go to Assets > _Game > Scripts > Units > AIComponent3.... Read more
Baked cookies are offset between GPU and CPU lightmapper
Steps to reproduce: 1. Open the attached repro project2. Bake the scene using the CPU PLM3. Bake the scene using the GPU PLM4. Notic... Read more
RectMask2D Softness property has no effect when used on TextMeshPro Text
How to reproduce:1. Open the user's attached "TMP_Soft_Mask.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expe... Read more
"A GameObject name cannot be set to an empty string" warning is logged ...
How to reproduce:1. Open the user's attached project2. In the Project window, expand sprite asset and select its first sub-asset (wi... Read more
PropertyDrawer.CreatePropertyGUI will not get called when using a Custom...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyObject in the Scene Hierarchy4. Observe MyComponent in t... Read more
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