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Fixed in 2019.1.X
Fixed in 2018.3.X
[Android][GLES3] Test 604 fails due to shader compilation error
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Terrain is missing the Hidden/TerrainEngine/Details/WavingDoublePass shader when AssetBundles are built in older Unity Versions
- [Android] URP Project crashes when built on a device with PowerVR Rogue GE8320 GPU
- Deselected Game View is rendered incorrectly when resizing Game View window in two Game View window setup
- [macOS] Color picker preview shows colorful pixels when cursor is dragged on the sides of the screen
- Intensity parameter ignores Culling Mask causing incorrect lightning when additional lights are disabled