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Collider bounds are not calculated correctly if the transform parent is ...
Reproduction steps: 1. Open the attached project "Bounds.zip"; 2. Open the SampleScene; 3. Enter a play mode; 4. Observe the results... Read more
[TMPro] Console throws errors when entering text at the end of Input Fie...
How to reproduce: 1. Download and open attached "UIBugs" project 2. Load Scene "bug1" and enter Play Mode 3. Enter text at the end o... Read more
Crashed on CreateGridLayout after opening a scene
To reproduce: 1. Open attached project "CreateGridLayoutCrash.zip (202.1 KB)" 2. Open "TestScene.unity" Expected result: Scene is o... Read more
Shortcuts Ctrl+S and Ctrl+N produce inconsistent results when the Editor...
How to reproduce: 1. Create new project 2. When opened click the title bar of the main window 3. Press CTRL+N and notice that there... Read more
Analytics CustomEvents lose ordering in a way that breaks funnels when m...
Steps to reproduce the issue: 1. Open user's attached project 2. Open Services window and link the project to a selected organisatio... Read more
NetworkDiscovery finds available game list only if multiple game instanc...
Steps to reproduce: 1. Open user attached project 2. Build & Run on two different devices on the same network 3. Tap LAN Host on one... Read more
Texture crunch compression cannot be canceled when crunching textures
To reproduce: 1. Open any project with several HD pictures 2. In Project window, select the picture (or multiple pictures, as it wou... Read more
[Graphics][Mobile] Unexpected output from Render Texture on mobile devices
Steps to reproduce: 1. Open user attached project 2. Build & Run on mobile device 3. Observe the blank screen Expected result: text... Read more
[Dynamic batching] Dynamic batching corrupts tangents on a FBX that has ...
Steps to reproduce: 1. Open attached project 2. Open Player settings 3. Toggle 'Dynamic Batching' on and off while looking at the ga... Read more
[Packages] Entitites package includes unit tests from Unity.Services.Bro...
Steps to reproduce: 1. Download user attached project 2. Remove "testables" entries from the manifest.json file 3. Open project and ... Read more
All about bugs
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