Search Issue Tracker
By Design
Votes
0
Found in [Package]
7.0.1
Issue ID
1191403
Regression
Yes
[HDRP] Entire scene is white after removing Exposure from Post Processing
Steps to reproduce:
1. Create a new template HDRP project
2. Disable Exposure Post-Process effect
Expected results: Scene becomes darker
Actual results: Entire scene is white
Reproduced with: 2020.1.0a9 (7.1.2), 2019.3.0b8 (7.0.1-.7.1.2)
Not reproducible with: 2019.2.10f1(6.9.0-6.9.1)
Comments (1)
-
YaroslavSm
Jan 30, 2021 16:41
How to solve it? WTF?! I don't need Auto Exposure, how to fix this f*****g «BY DESIGN»?!
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
Resolution Note:
The template scene used physical light units which are very high so without exposure it's expected that rendering is white.