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Fixed in 2020.1.X

Fixed in 2018.4.X, 2019.3.X

Votes

0

Found in

2018.4

2019.1

2019.2

2019.3

2019.3.0b6

2020.1

Issue ID

1192257

Regression

No

Physical Camera sets to False in Play mode when using ScreenCapture.CaptureScreenshot with Supersize value higher then 1

Camera

-

Steps to reproduce:
1. Open the attached project "Case_1192257"
2. Open "SampleScene"
3. Open the Screenshot script, change the superSize to 2, i.e. ScreenCapture.CaptureScreenshot("screenshot",2);
4. Select "Main Camera"
5. Notice that "Physical Camera" checkbox is set to True
6. Enter Play mode
7. Notice that "Physical Camera" checkbox is set to False

Expected results: Physical Camera does not turn off when using ScreenCapture.CaptureScreenshot
Actual results: Physical Camera turns off when using ScreenCapture.CaptureScreenshot

Reproducible with: 2018.4.0f1, 2019.2.10f1, 2019.3.0b7, 2020.1.0a9

Note: Physical Camera option does not exist in Unity 2017.4

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