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Won't Fix
Votes
0
Found in [Package]
7.0.1
Issue ID
1189418
Regression
No
[URP] GameObject Shadows not rendered correctly when using a Spot Light at certain angles
How to reproduce:
1. Open the attached "URP Shadow.zip" project
2. Load "test" scene
3. Select Spot Light and move it's rotation Y-axis
Expected result: "Cube (2)" GameObject prevents light from passing through at any Spot Light angle
Actual result: at certain Spot Light angles light passes through "Cube (2)"
Reproduced with: URP 7.0.1 (Unity 2019.3.0b1), URP 7.1.1, URP 7.1.2 (Unity 2020.1.0a9)
Can't reproduce with: 2017.4.33f1 (no package manager)
Notes:
- also reproduced on LWRP 6.9.1 (Unity 2019.2.10f1), LWRP 4.1.0-preview (Unity 2018.4.12f1)
- while both "Cube (1)" and "Cube (2)" are on the same Y-axis position, only "Cube (2)" is affected by this issue
- a possible workaround would be to move "Cube (2)" down X-axis until light does not pass through the GameObject
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Resolution Note:
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