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[Cache Server] Windows and OSX folders with nodejs executables are misse...
Steps: 1. Try to run Cache Server on Win or OSX ==> Cannot be started because nodejs executable is missed Regression at least from ... Read more
[AppleTV] GameController.framework isn't automatically added to linked f...
Steps to reproduce: 1. Open attached project (or new empty project) 2. Build for AppleTV 3. Try to deploy Xcode project to a device... Read more
Calling a property on a null Playable causes a Standalone build or edito...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Result: crash Reproduced on 5.6.0b1 5.6.0p3, 5.6.1... Read more
[Cache Server, Windows] Editor cannot connect to remote Cache Server tha...
Steps: 1. Run cache server on Windows machine (checked on two different Win81) 2. Open Editor -> Edit -> Preferences 3. Set Cache S... Read more
IsPointerOverGameObject returns false when game view loses focus
When game window loses focus, for example pressing clear in the console, IsPointerOverGameObject returns false, even though game obj... Read more
Cache Server doesn't work in Local mode if the path to the cache folder ...
Steps to reproduce: 1. Create a new project 2. Go to Edit - Preferences - GI Cache 3. Set the cache location some folder that contai... Read more
[OpenGL][CorridorDemo] Screen Space Reflection image effect causes Game ...
Steps to reproduce: 1. Open attached project 2. Make sure that Editor is running in OpenGL mode (not Metal) 3. Open the 'CorridorDe... Read more
[LookDev] EnvLibrary.asset can be drag and dropped to Scene(Hierarchy ta...
I suppose it should be impossible to add this asset to scene. - in attached project drag and drop NewEnvLibrary.asset to Hierarchy... Read more
Preview window does not refresh instantly after object is rotated
To reproduce: 1. Open attached project "PreviewWindow.zip" 2. Open Inspector window. 3. In Project window select Pyramid->default 4.... Read more
Build path is set to other project's directory instead of current one wh...
To reproduce: 1. Create new Unity project. 2. Go to build settings. 3. Press Build. 4. Notice that build directory is set to other ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow