Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
2.0.1
Issue ID
1064800
Regression
No
[ShaderGraph] Shaders sometimes animate in Scene View with Animated Materials disabled
To reproduce:
1. Open QA attached project "ShaderGraphEarlier.zip"
2. In Project window, open "2" in Shader Graph
3. Observe Scene view
Expected: current shader along with others are constantly animated
Actual: current shader along with others are not animated when not meeting certain node conditions
Reproduced in: 2018.2.2f1, 2018.3.0a6
Note: for the animation to work these are required conditions:
• more than one connection to Time node (or several Time nodes collectively)
• at least one connection to Master Node
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Add comment