Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.1.2f1
Issue ID
1043799
Regression
No
"Fatal error in Unity CIL Linker" with "IL2CPP" and ".Net Standard 2" because of a linking error
Reproduction steps:
1. Run "Command Prompt"
2. Run the Arguments provided in Edit, but change the paths to the corresponding paths of your machine
Expected Result: Unity CIL linker doesn't fail
Actual Result: "Fatal error in Unity CIL Linker"
Reproduced with: 2018.1.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment