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[iOS] Black lines on illuminated mesh surface on A11 and later SoCs
Reproduction steps: 1. Open the attached project ("Project link" in the edit). 2. Build and run it on an A11 or later iOS device. A... Read more
Entites package produces Burst, IL2CPP and Visual Studio related error w...
How to reproduce: 1. Uninstall Visual Studio 2. Open new Unity project 3. Install Entities package to the project 4. Set .NET 4.x Sc... Read more
Mouse axis is not returned when calling Input.GetAxis() and using Remote...
How to reproduce: 1. Open TeamViewer or another Remote Control program 2. Open same Remote Control program on another machine and ge... Read more
[Regression] AsyncOperation created by EditorApplication.LoadLevelAdditi...
How to reproduce: 1. Open the user-submitted project 2. Enter play mode and observe the console 3. Stop the play mode 4. Click on t... Read more
NullReferenceException on setting App ID in Facebook Player Setting
Editor throws NullReferenceException while setting AppID or uploading access token in Facebook Player Setting Steps to reproduce: 1... Read more
Crash when opening a large scene
How to reproduce: 1. Open the attached Unity project. 2. Open the "mixed_world_Nov-21-232730-2017_Apr-22-154518-2018.unity" scene. ... Read more
[2D][Sprite Renderer][Material] Editor Crashes when changing Sprite Rend...
1. What happened [2D][Sprite Renderer][Material] Editor Crashes when changing Sprite Renderer Material to "Default-Diffuse" 2. How ... Read more
Default Physics Material is being ignored when accessed though a script
Steps to reproduce: 1. Open the attached project "1047324_repro.zip" 2. Open SampleScene 3. Notice that the default Physics Material... Read more
[MSE] Lightmap Visualizations grid is misaligned with the actual lightma...
Repro ====== 1.Download the attached project: https://oc.unity3d.com/index.php/s/89gVTjeNAhU2i4D 2. Open the Scene MasterScene_00 (... Read more
[LightProbes] Probes could not be duplicated when 2 Inspectors are added...
Steps to repro: 1. Open the attached project and 'LightProbeGroupBug' scene; 2. In the Hierarchy click Create>Light>Light Probe Gro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL