Search Issue Tracker
Won't Fix
Won't Fix in 6000.5.X
Votes
0
Found in
6000.0.66f1
6000.3.6f1
6000.4.0b6
6000.5.0a5
Issue ID
UUM-133118
Regression
No
Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
Reproduction steps:
1. Create a new project
2. Create any Shader Graph (Create > Shader Graph)
3. Double-click on the newly created Asset to open Shader Graph window
4. Click on the “” button in the Blackboard and select “Category”
5. Click on the “” button in the Blackboard, select any option and drag it into the Category
6. Click on the Category and observe Graph Inspector
Actual result: Node information is briefly displayed in the Graph Inspector
Expected result: Node information is not displayed
Reproducible with: 6000.0.66f1, 6000.3.6f1, 6000.4.0b6, 6000.5.0a5
Reproduced on: Windows 11, macOS Sequoia 26.2 (M4)
Note: First Node in the Category section is briefly displayed if Category has more than one Node
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IPreprocessShaders data mismatches ShaderUtil data when PackageRequirements is active
- Crash on FindNearestVertex when objectsToSearch array contains a null transform
- Context menu item checkmark updates only after reopening twice when using Menu.SetChecked on component context menu items
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
Resolution Note (6000.5.X):
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.