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[iOS11+] Magnetometer updates only when device is in motion
Reproduction steps:1. Open the attached '1015595_project'.2. Build the 'MagneticDemo' scene to an iOS 11 device.3. Move a magnet (or... Read more
[iOS] Game Center authentication screen is not being displayed when canc...
To reproduce:1. Open project attached by QA2. Make sure that your device is disconnected from the Game Center (Settings -> Game C... Read more
Transform position gets corrupted after destroying and instantiating obj...
To reproduce:1. Open repro project(link in edit)2. Open and play 'FontXR_Calibrator' scene3. Move mouse cursor through the pink game... Read more
Editor crashes while loading a project if you will quit Unity Hub
Steps to reproduce:1. Open Unity Hub2. Create a project via Unity Hub3. Quit the hub while the Editor is loading, the editor will cr... Read more
[LightProbe][UI] Display Weights option is no longer rendered in Scene View
Steps for reproduction:1) In a new project, create a dynamic primitive GameObject and a light probe group2) Change the `Mode` of Dir... Read more
Mecanim and SimpleAnimation playables do not apply animation on their fi...
Reproduction steps:1. Open the attached project "New folder.zip";2. Open the FirstFrameTest scene;3. Press "Pause" and then "Play" b... Read more
[SRP|Templates] Eyes are not rendered when built for iOS in Lightweight ...
Left eye is not rendered when built for iOS in Lightweight RP for VR. Steps to Reproduce: 1. Launch editor with Lightweight RP for V... Read more
UnsafeUtility.PinGCObjectAndGetAddress fails to pin managed array data
Steps to reproduce:1. Open attached "PinArray.zip" Unity project2. Enter Play mode Expected results:The array is pinned and "5" is p... Read more
Switching between animations while they animate on a specific project cr...
To reproduce:1. Open repro project(link in edit)2. Open and play 'KPD'scene3. Press C key4. Using WASD move right character hand(wit... Read more
Selecting .jpg files with .bytes extension crashes Unity if .NET 4.x bac...
Reproduction steps:1. Open the attached project "BugReport - .jpg.bytes crash.zip";2. In the Player settings, make sure that the bac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used