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4
votes
Fixed

MissingMethodException when accessing TextMesh Pro component

Scripting

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Apr 18, 2017

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Version/s: 2017.1.0b1

1. What happened For 'TextMesh Pro' A$ package. Selecting Game Object with 'TextMeshPro' script component causes the exception to be... Read more

0
votes
By Design

Unneeded GI normals warnings are thrown after adding TextMesh component

Global Illumination

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Apr 20, 2017

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Version/s: 5.6.0p1

Steps to reproduce: 1. Create a 3D/3D Text object (or add a Text Mesh component to an object) 2. Enable 'Lightmap Static' in its Me... Read more

1
votes
Fixed

Secondary Cameras with RenderTextures do not render Lighting

Camera

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Apr 20, 2017

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Version/s: 5.6.0f3

If more than one Camera is set to render texture, then Spot Lights and Point Lights in any of the secondary Cameras will have no eff... Read more

0
votes
Duplicate

'MapMagic World Generator' A$ package fails to generate terrain

UI

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Apr 21, 2017

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Version/s: 2017.1.0b1

1. What happened 'MapMagic World Generator' demo scene fails to generate terrain in 2017.1.0b1. There's DemoScene that, on Play, stu... Read more

0
votes
Duplicate

[New Scripting Runtime] Errors on switching from the new runtime to the ...

Scripting

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Apr 21, 2017

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Version/s: 2017.1.0b1

1. What happened For 'Chronos - Time Control' A$ package, when switching from New Runtime to Stable, after Editor restart and projec... Read more

0
votes
Fixed

[RuntimeUpgrade][Mono] Building iOS project with Mono scripting backend ...

Scripting

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Apr 21, 2017

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Version/s: 2017.1.0a5

Steps to reproduce: 1. Open empty project 2. Switch to iOS platform 3. Change 'Scripting Backend' to 'Mono' 4. Change 'Scripting Ru... Read more

1
votes
Fixed

AssetDatabase.GetMainAssetTypeAtPath returns MonoBehaviour for Scriptabl...

Asset and Scene Management

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Jan 29, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open the attached project (GetMainAssetTypeAtPath Bug.zip) 3. Click on Menu bar -> Test -> Test 4. Observe th... Read more

0
votes
Duplicate

Cannot change any project settings after setting Perforce as Version Con...

Version Control

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Apr 19, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Create new project 2. Go to Project Settings -> Editor 3. Set Version Control Mode to Perforce 4. Go to Project Se... Read more

0
votes
Duplicate

Unity can not be launched after downgrading from .NET 4.6 to .NET 3.5

Scripting

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Apr 21, 2017

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Version/s: 2017.1.0b1

Unity can not be launched after downgrading from .NET 4.6 to .NET 3.5 Reproduction steps: 1. Create new project. 2. Download asset... Read more

0
votes
Fixed

[IE11] build non longer loads with 5.6

WebGL

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Apr 21, 2017

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Version/s: 5.6.0f3

-disclaimer: we don't support IE11 but might want to fix it anyway -e: new 5.6 embedding scheme breaks IE11 loading -repro: --ope... Read more

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