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[Android] Camera texture becomes slow when using Input field with Multit...
To reproduce: 1.Download and open attached "New Unity Project.zip" project. 2.Go to player settings and make sure Multithreaded Ren... Read more
.NET 4.6 NullReferenceException in BinaryDeserialization.LoadTask
How to reproduce: 1. Open attached project 2. Open scene Behavior Designer Tactical/Scene/Scene.unity - Note the NullReferenceExce... Read more
Undo text in Edit menu is showing Sequence.action
Repro: - Add a track in the timeline - open the Edit menu the undo function is followed by the sequence.ACTION title Read more
Unity crashes in RenderTexture::Create while enabling "MainCamera" GameO...
1. Open the attached "SmallerRepro" project and "game" scene 2. Enable "Main Camera" GameObject, crash will probbably occur 3. If t... Read more
Blue line briefly flickers when moving mouse in Sprite Editor "Edit Outl...
Blue line briefly flickers when moving mouse in Sprite Editor "Edit Outline" mode, OSX Metal only 1. Create any project in 2D on OS... Read more
NavMesh carve is changing because of the capsule shaped NavMesh obstacle...
Reproduction steps: 1. Open the attached project; 2. Open the scene "BugDemo"; 3. Enable "Shows NavMesh" in the Scene window; 4. Ent... Read more
All Particle Systems from the same Particle Effect are played regardless...
How to reproduce: 1. Open the attached "ParticleRepro" project and "repro" scene 2. Select "Particle System" GameObject and press ... Read more
UnityWebRequest disregards Etag and Last-Modified headers on Editor and ...
Preparation: To reproduce the issue you'll need a software for tracking HTTP requests and responses. I used Charles 4.1. After start... Read more
Scene's camera's pivot point moves after panning in orthographic view
Steps to reproduce: 1. Create new project 2. Add cube to scene 3. Use camera tool to align view on Y axis (in scene window top right... Read more
AssetPostprocessor methods not called during a fresh import or full reim...
To reproduce: 1) Open the attached project 2) Notice there is nothing printed to the Console 3) Right click the Validation Warning A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow