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[IL2CPP] Modifying non primitive value types from native code doesn't work
To Reproduce: 1. Build and run using il2cpp, you can see the array of vector3 are zero in the output; 2. Build and run using mono, ... Read more
Physics2D.BoxCastAll not working in Unity 5.1
Steps to reproduce: 1. Open attached project's scene "TestScene" with Unity 5.0. 2. Enter play mode - all four boxes are detected. 3... Read more
Multiline text objects on Vertical Layout Group overlap each other
Repro steps: 1) Open attached project 2) Notice how lines overlap even though Panel object has Vertical Layout group with Preferred ... Read more
Crunched textures do not work with Sprite Packer
1. open attached project (case_702942-CrunchSpritePacker) 2. open TestScene 3. press Play and observe the crunched sprites The crun... Read more
[OnTriggerStay] Children object trigger colliders are not reacting
Repro steps: 1) Open the project 2) Run Test.scene 3) Notice that the child object(Trigger Right) does not light up even if collisio... Read more
5.1 Animator Negative State Speed Does Not Work with Non-Looping Clips
Repro steps: 1) Open attached and stripped project -> Level.scene 2) Open Girl_Controller in Animator window 3) Select state Transmu... Read more
[Sprites] Unable to Apply changes to a sprite while Sprite Editor window...
Steps to reproduce: 1. Create a new Unity project 2. Import any texture and change it's type to Sprite 3. Open up Sprite Editor by ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing page when opening reference for Panel Text Settings
- PlasticSCM NullReferenceException on entering the Play Mode when Unity Version Control tab is added to the layout
- Shortcut Helper Bar does not appear when enabling it and disabling it
- "Property (urp_ReflProbes_BoxMin) exceeds previous array size" warning spams console after switching platforms
- Have to change Input Mapping Path twice for change to take effect when Auto-Save is enabled