Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
Issue ID
1061975
Regression
No
[Linux][Editor] The Inspector does not take Space bar input.
When the user selects a attribute in the Inspector and presses Space bar, the selected attribute should respond accordingly. For example, it opens the drop down list or Object Selector window. But it is unresponsive.
Repro:
1. Create a new project
2. Select "Main Camera" and find "Target Texture" in the Inspector.
3. Make sure it is selected (the text and the entry field border become blue.)
4. Press Space bar.
5. Find "Clear Flags" in the Inspector.
6. Select it (the text and drop down list border become blue)
7. Press Space bar.
Expected Result: The Space bar pressing should open Object Selector for the appropriate entry field.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
- Transform corruption and/or crash on PhysX::CreateCharacterController when spawning physics objects into Prefab stages
- UNITY_EDITOR data is Serialized into AssetBundle when building on the active Build Target
- "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations..." error when changing the Packages "Cache Location" folder
- CompilationPipeline.assemblyCompilationFinished() hangs unity when reloading domain
Add comment