Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
Issue ID
1061975
Regression
No
[Linux][Editor] The Inspector does not take Space bar input.
When the user selects a attribute in the Inspector and presses Space bar, the selected attribute should respond accordingly. For example, it opens the drop down list or Object Selector window. But it is unresponsive.
Repro:
1. Create a new project
2. Select "Main Camera" and find "Target Texture" in the Inspector.
3. Make sure it is selected (the text and the entry field border become blue.)
4. Press Space bar.
5. Find "Clear Flags" in the Inspector.
6. Select it (the text and drop down list border become blue)
7. Press Space bar.
Expected Result: The Space bar pressing should open Object Selector for the appropriate entry field.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
Add comment