Search Issue Tracker
By Design
Votes
0
Found in
2018.3.0a4
Issue ID
1057089
Regression
No
Tiles painted in the Scene appear different in the Tile Palette
Steps to reproduce:
1. Open the attached project "1057089.zip"
2. Open "13 Polish and Deployment" scene
3. Open Window/2D/Tile Palette
4. Set Background Detail as the Active Tilemap
5. Notice that the tiles appear black
6. Select a tile in the tile palette and paint it on the scene
7. Notice that the painted tiles are different from the ones in the tile palette
Reproduced with: 2017.4.7f1, 2018.1.9f1, 2018.2.0f2, 2018.3.0a6 (3e681eca9b01)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment