Search Issue Tracker
Duplicate
Votes
2
Found in
2018.2.0x
Issue ID
1058104
Regression
No
Crash on RtlEnterCriticalSection when recompiling in a scene with custom prefab
How to reproduce:
1. Open the attached "1058104_repro.zip" project
2. While the scripts are compiling, open "Game" scene
3. Wait for compiling process to finish
Optional step:
4. Enter Play mode
Expected result: Editor does not crash.
Actual result: Editor crashes.
Reproducible with - 2018.2.0x-ImprovedPrefabs (ff19e2e229d2)
Notes:
- Not reproducible on other versions than 2018.2.0x-ImprovedPrefabs, since the prefab that crashes the Editor is then marked as missing.
- Crashes with several different stack traces (sometimes without stack trace).
-
SomeoneWeird
Jul 24, 2018 10:07
I can also replicate this in a project. It is a consistent crash when opening a scene.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected
This is a duplicate of issue #1078869