Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X
Votes
0
Found in
2017.1.0b3
2017.2.0p2
Issue ID
1058281
Regression
Yes
[Android] Crash on 'crnlib::crn_comp::append_chunks' when Packing Sprite atlas
Steps to reproduce:
1. Open user OC attached project
2. Switch platform to Android
3. Select "HowToPlay" sprite atlas
4. Click on "Pack Preview"
- Crash occurs at this point
0x0000000141C6AFBF (Unity) crnlib::crn_comp::append_chunks
0x0000000141C6B381 (Unity) crnlib::crn_comp::create_chunks
0x0000000141C6B423 (Unity) crnlib::crn_comp::compress_internal
0x0000000141C6BA1D (Unity) crnlib::crn_comp::compress_pass
0x0000000141C52498 (Unity) crnlib::create_compressed_texture
...
Reproduced in: 2018.3.0a4, 2017.2.0p2, 2017.1.0b10, 2017.1.0b3
No repro in: 2017.1.0b2, 2017.1.0a6
Regression since: 2017.1.0b3
Reproduced on Android platform
Not reproduced on Windows Standalone, iOS, WebGL platforms
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment