Search Issue Tracker

By Design

Votes

0

Found in

Issue ID

1058818

Regression

No

[LWRP] WaterTile.cs Camera.current null exception.

Graphics - General

-

SRP Repo: Issue #1541

What happened?
In WaterTile.cs ( From Standard Assets/Environment ) when rendering the Game view, the function OnWillRenderObject() is called with a Camera.current = null.

Which package (Shader graph, LW, HDRP, Core...)?
LW

Unity template or github source code?
Standard Assets code.

Which package version or branch (1.1.8-preview, 2.0.0-preview, 2018.1, 2018.1-experiment, 2108.2...)?
Preview from 2018.1.1f1

Unity version, operating system, target platform (standalone windows, mac, iOS, PS4...)?
Windows Editor. Play Mode.

sebastienlagarde commented 14 days ago
OnWillRenderObject() can't be use to render reflection (cause infinite recursion in SRP), use BeginCameraRendering instead

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.