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Issue ID
1058818
Regression
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[LWRP] WaterTile.cs Camera.current null exception.
SRP Repo: Issue #1541
What happened?
In WaterTile.cs ( From Standard Assets/Environment ) when rendering the Game view, the function OnWillRenderObject() is called with a Camera.current = null.
Which package (Shader graph, LW, HDRP, Core...)?
LW
Unity template or github source code?
Standard Assets code.
Which package version or branch (1.1.8-preview, 2.0.0-preview, 2018.1, 2018.1-experiment, 2108.2...)?
Preview from 2018.1.1f1
Unity version, operating system, target platform (standalone windows, mac, iOS, PS4...)?
Windows Editor. Play Mode.
sebastienlagarde commented 14 days ago
OnWillRenderObject() can't be use to render reflection (cause infinite recursion in SRP), use BeginCameraRendering instead
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