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Poor graphic quality on meshes on mobile platforms both editor and device
Scene quality on shading is not smooth when android platform is selected, it is less bad with iOS but it still has issues Read more
[ImageEffects] TCG Gamma is backwards
TCG Gamma variable is backwards. Repro Steps: 1) Apply TCG to a camera and enable Color Grading2) Make an object of flat colour2) In... Read more
[iOS] Cancelling Game Center login results in failure to display Game Ce...
To reproduce:1. Log out of Game Center on iOS device2. Enable Game Center Sandbox mode3. Build app to iOS device4. Once app is runni... Read more
[Profiler] Shows no data if docked and Game View is maximized
Repro steps:1) Open the ProfilerMax project2) Notice the layout - upper window has Profiler, lower has Game view3) Set the Game View... Read more
[GLLEGACY] Line Renderers using opaque materials cause Unity to hang wit...
Line Renderers using opaque materials cause Unity to hang when the graphics API is switched to OpenGL2. Repro steps:1. Open attached... Read more
Navigation buttons stay visible after volume button was pressed on speci...
Reproduction steps:1. Open the attached project (ReproProject.zip)2. Build and run on LG G2 with Android 4.4.23. Press the volume up... Read more
[Light Probes] Meshes drawn with Graphics.DrawMesh are not lit by light ...
Meshes drawn with Graphics.DrawMesh are not lit by light probes, even when probeAnchor is specified. They’re always only lit by the ... Read more
[OSX] Quit not responding anymore when trying to quit again
Steps to reproduce:1. Open Unity2. Create new project or open any other existing project3. Create GameObject in the hierarchy4. Try ... Read more
[GameView] [Zoom] Game view shrinks and stretches repeatedly while slide...
Reproduction steps:1. Create a new Unity project.2. Create a new "Cube" game object.3. Open game view.4. Move "Zoom" slider to the m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “MissingReferenceException” errors are thrown after exiting Play Mode when Ghost Authoring Inspection Component is added to a Prefab instance
- Help button leads to a wrong page when clicked on a Sprite Atlas in the Inspector
- MissingReferenceException errors are thrown after entering Play mode when multiple Inspector windows are displaying different objects with Grid Layout Group component
- "Can't change name, category with the same name already exists" Error is logged when renaming a Category to a name with a trailing space in the VFX Graph Blackboard
- Delete does nothing on an in-use Custom Attribute when re-triggered after cancelling the deletion confirmation prompt in the VFX Graph Blackboard