Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a6
2018.2.0b7
Issue ID
1060973
Regression
Yes
Particle System mesh render mode incorrectly randomize multiple meshes
How to reproduce:
1. Create a new Unity project
2. Import and open user's attached scene
3. Press Play
Expected result: spawns all selected meshes
Actual result: spawns all meshes except the last one
Reproducible with - 2018.3.0a5, 2018.2.0f2, 2018.2.0a6
Not reproducible with - 2018.2.0a5, 2018.1.9f1, 2017.4.7f1, 2017.2.3p2, 2017.1.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
- Warning icon for the "Asset Import Overrides" has low visibility in Light Unity theme
Add comment