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Physics.ComputePenetration returns false for some collider combinations ...
Steps to reproduce:1. Open project (PhysicsComputePenetration WithMeshRenderer.zip)2. Open the Main scene2. Select collider and Caps... Read more
Unable to modify alpha channel of BC7 texture using OnPostProcessing whe...
How to reproduce:1. Open attached project "BC7AlphaOverride.zip"2. In Project window, select "Test_L1x"3. In Inspector window, enabl... Read more
Baking lighting with the Progressive GPU or CPU lightmapper hangs and ne...
How to reproduce:1. Open the attached "LightmappingHang.zip"2. Open the "LightmanScene" scene3. In the Lighting window, click Genera... Read more
Changes in the Services tab are not saved in UnityConnectSettings file u...
How to reproduce:1. Create a new project or open any existing one2. Open Services tab3. Turn Ads on4. Navigate to the project direct... Read more
VCS: addition of "ChangeSet changeset = null" argument to Provider.Check...
Provider.Checkout public API got a new optional argument for the changeset it should get checked out at. This however breaks precomp... Read more
[DOTS][ECS][Hybrid Renderer] MaterialPropertyBlock instanced Data does n...
Customer is currently making use of BatchRendererGroup using the RenderMeshSystemV2 of Hybrid Renderer, it's modified in some Areas ... Read more
[XR][Hololens] Pixelated shadows are rendered on using Forward Rendering...
Shadows are pixelated when Forward Rendering Path is used. Steps to repro:1. Open the attached project.2. File > Build Settings &... Read more
Script Updater fails with System.InvalidOperationException when updating...
How to reproduce:1. Open the attached project ("case_1170375-api-updater-fail.zip")2. Run the Script Updater3. Inspect console Expec... Read more
Script Updater is triggered and makes changes to a DLL for unclear reasons
How to reproduce:1. Open the user's attached project ("Unity.zip")2. Import the attached package Expected results: API update is not... Read more
[UI][Crash] Editor crashes when adding any kind of Layout Component to a...
Reproduction steps:1. Open "1172598" project2. Select "Difficulties" GameObject in the Hierarchy3. "Add Component" -> "Vertical/H... Read more
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