Search Issue Tracker

0
votes
Fixed

Crash on std::vector<ChildAnimatorState,std::allocator<ChildAnimatorStat...

Animation

-

Apr 06, 2019

-

Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "Player" Animator 3. Delete the "Blend_Jump" State in the Base Layer Act... Read more

0
votes
Fixed

Unity freeze and mono_arch_find_jit_info_ext crash when importing Corru...

Asset - Importers

-

Apr 07, 2019

-

Version/s: 2018.3.0a2, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open new Project 2. Add any of the provided Assets in the Project folder Expected: they get imported Actual:... Read more

0
votes
Fixed

Crash when regenerating SpeedTree Materials, but only when using Asset D...

Asset - Importers

-

Apr 08, 2019

-

Version/s: 2019.2.0a5, 2019.2.0a11

Found an easier way to reproduce the bug the error: 1 - Create a new project and add CreateMaterialInNewFolder.cs file. 2 - Use the ... Read more

0
votes
Fixed

Move gizmo glitches when moving the camers close to a smaller object

Themes

-

Apr 08, 2019

-

Version/s: 2019.2.0a11

I placed a small mushroom in the scene and snapped the camera to the scene view to frame the mushroom (CTRL+SHIFT+F) The gizmos glit... Read more

1
votes
Won't Fix

Cardboard projects default to 30fps

XR SDK

-

Apr 05, 2019

-

Version/s: 2019.1

We fixed a framerate regression in 2019.1, but there remains an issue where Cardboard projects will still default to 30fps. Read more

0
votes
By Design

RectTransform Width, Height values are changed when adding 'TMP-Text(UI)...

uGUI

-

Apr 03, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a5, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new project 2. Import 'TMP Essential Resources' by going to top menu -> 'Window' -> 'TextMeshPro' -> '... Read more

8
votes
Fixed

[iOS] [LWRP] Rounded cubes has graphical artifacts when setting PBR shad...

Package: Scriptable Render Pipeline Universal

-

Apr 03, 2019

-

Version/s: 2018.3.0b8, 2018.3.11f1

How to reproduce: 1. Download a project from the link the comments 2. Build for iOS and deploy the Xcode project to the iOS device ... Read more

0
votes
Duplicate
0
votes
By Design

Update is not being called when Gameobject's active state changes in the...

Scripting

-

Apr 08, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9

How to reproduce: 1. Open the attached project ("case_1144488.zip") 2. Press Play Expected result: Update is called Actual result: ... Read more

0
votes
Fixed

Vertex compression is completely disabled on platforms with CompressedGP...

--

-

Jan 18, 2019

-

Version/s: 2017.3

Steps: 1. download project in comment (20190307_skinnedmeshvertcompression.zip) 2. open project and build player on iOS device 3. ru... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.