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TextMesh normals & dynamic batching issue
Dynamic batching does not work correctly with TextMesh shader - if dynamic batching is enabled rotated text is not rendered correctl... Read more
[SubEmitters] Invalid AABB aabb error on particles with SubEmitters and ...
Particle system throws errors when using sub emitters and "prewarm" is checked. Repro steps:1. Open Mixed scene from attached projec... Read more
[Batching] Particles with nested particles which are using a different m...
Particle batching breaks if a particle's nested particle (be it a sub emitter or just a child) is using a different material. Repro ... Read more
Code fails to compile due to order of the methods
Code does not compile if one method is below other method even though there is no direct calls between those two methods. Steps to r... Read more
Removing a script from the execution order manager changes the value of ...
Steps to reproduce:1. Open attached project.2. Go to Edit -> Project Settings -> Script Execution Order.3. Select "Script2"'s ... Read more
Error when building player: "Trying to align type data before anything h...
-e: see title, build succeeds and I didn't see an issues with the build -repro:--create new project--import the unity standard asset... Read more
[DX12] Particle batching does not work on DX12.
Particle batching does not work in DX12. Repro steps:1. Open editor in DX12 mode (in command prompt "...\Unity.exe -allow-d3d12")2. ... Read more
Regression: Standalone has artifacts on the scenen (connected to MeshRen...
What happened--- This happens on Standalone (NOT Editor)This is regression: reproduces in 5.3.4f1 and in 5.3.3p3 (first and second s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MissingReferenceException errors are thrown after entering Play mode when multiple Inspector windows are displaying different objects with Grid Layout Group component
- "Can't change name, category with the same name already exists" Error is logged when renaming a Category to a name with a trailing space in the VFX Graph Blackboard
- Delete does nothing on an in-use Custom Attribute when re-triggered after cancelling the deletion confirmation prompt in the VFX Graph Blackboard
- No Ellipses are used for the Visual Effect Graph Create Context Menu Option
- Crash on LaunchBugReporter when opening a specific project using DirectX 12