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[Point Light] Visible artifact when using point lights in linear color s...
In linear color space Point lights displays an artifact if intensity goes beyond 2 or so. Repro: 1. Open the minimal repro projec... Read more
[Linux] 'Run In Background' setting is ignored on Linux builds
When 'Run In Background' is disabled for Linux standalone builds, they still keep on running in the background. Steps to reproduce:... Read more
New scene can not be created via script, when model's configure menu in ...
To reproduce: 1. Open project 2. In menu click 'Test'-> 'Try create scene'. Notice, that there are no errors 3. Open 'Mesh' fbx and ... Read more
[OSX]Unity crashes when building a Viking Village Standalone
1. Download and open the attached project; 2. Go to build settings and build a Standalone with the set settings; 3. Unity will crash... Read more
[Asset Management] 'Compress Assets On Import' Performance regression wh...
Steps to reproduce - - Ensure "Compress assets on import" is disabled. - Switch platform between Android & iOS in Unity 5.5.1 - ob... Read more
Stereo Pan on AudioSource has no effect on audio generated with OnAudioF...
To reproduce: 1. Open attached project "StereoPanGenSoundBugReport.zip" 2. Open and Play "SineOsc" scene. 3. Select "GeneratedSound"... Read more
[WASM] scene throws asm.setThrew
-e: so this is only half broken, the scene throws an exception in editor too but when played in with WASM throws the error reported ... Read more
Empty build throws new warnings "FS.syncfs operations in flight at once,...
-e: see title, new with 5.5, not seen in 5.4 -repro: --create new project --build and run for WebGL (tested and repro with Chrome a... Read more
[Animation Window] Adding a keyframe outside of the clip range and undoi...
[Animation Window] Adding a keyframe outside of the clip range and undoing does not resize clip. Repro: - Open attached project. - ... Read more
[WASM] WebGL build crashes when AudioSource.pitch changes
Reproduction Steps: 1- Open reproduction project and build for WebGL (Make sure WebAssembly is enabled). 2- Run the build using a We... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow