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Fixed in 2018.3.X
Votes
0
Found in
2018.1.4f1
Issue ID
1048857
Regression
No
The Editor freezes when applying changes to a prefab which has child GameObjects with Tilemap components
Repro steps:
1. Open user attached project
2. Select game object "Arena" in the Hierarchy
3. Select its child game object "Tilemap"
4. Duplicate it about 5 times
5. Select "Apply" on game object "Arena"
Expected: Changes are applied
Actual: Editor freezes
Reproducible with: 2017.4.5f1, 2018.1.5f1, 2018.2.0b9, 2018.3.0a2
Notes:
- Wasn't able to test with 2017.2 due to project crashing on launch
- Tilemaps added in 2017.2
- If you delete the "Obstacles" game object which has a SpriteRenderer component Unity doesn't freeze no matter how many times you duplicate "Tilemap"
- Crashes in 2018.3.0a2 ( editor.log added )
Fixed in: 2018.3.0a10
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