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[Editor] Plugins from older project causes error since Linux 32bit and U...
Since the support for Linux 32bit and Universal stopped, some of the plugins from older project that are set to be compatible with t... Read more
[2D] [Animation] Prefab referencing PSB is missing from scene when impor...
[2D] [Animation] Prefab referencing PSB is missing from scene when imported from another project Steps to Repro: 1. import a PSB f... Read more
Read-only "FBX" file gets corrupted after changing one of its materials ...
Reproduction steps: 1. Create a New Project and import the FBX file 2. Drag FBX into the scene 3. Create a New Animation Clip 4. En... Read more
MenuItem is executed more than once when multiple objects are selected
How to reproduce: 1. Open attached project 2. Open SampleScene 3. In Hierarchy view, make none of object is selected and run "My Tes... Read more
[Perforce] HDRP Volume profile can't be checked out via the Hierarchy In...
How to reproduce: 1. Create a new HDRP project 2. Set it up to use Perforce's version control 3. In the Hierarchy Window create an e... Read more
The Prefab Editing Environment skybox and light data are ignored when en...
How to reproduce: 1. Open the user's project 2. Open Scenes > Bug 3. Select "Cube (1)" and enter Prefab Mode Expected result: Prefa... Read more
[Perforce] Changes to the VFX graph can be made without checking out the...
1. Create a new HDRP Project and add the Visual Effects package to it 2. Set it up to use Perforce's version control 3. In the Proje... Read more
Material.SetConstantBuffer is not utilized when project built
To reproduce: 1. Open user's attached project ("Report") 2. Play the project in the editor -- Cubes are colorful 3. In PlayerSetting... Read more
[Android] Application.Quit and Application.Unload crashes the app on And...
How to reproduce: 1. Open the attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run on device 4. Press Q... Read more
[ShaderGraph] Scene Depth and Scene Color nodes don't work when used in ...
Reproduced in SRP master of 4/12/19, 2019.3.0a1 New repro steps: - Create graph - Create scene color node - Connect scene color no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VisionOS] Material swap does not work for bake to mesh particle system mode
- ScriptableObjects lose the variables added through the Awake() method when the ScriptableObject is selected for the first time
- [Search] NullReferenceException on selecting Search > Scene scenes
- Errors are thrown when selecting a Sprite with a custom default TextureImporter Preset
- The non-zero value is changed to 0 when entering it for the first time into the IntegerField with showMixedValue set to true