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[Regression] Unneeded additive DontDestroyOnLoad scene appears in the Hi...
Steps to repro: 1. Open attached project and t1 scene; 2. Launch the scene. Actual result: DontDestroyOnLoad scene appears in the ... Read more
Editor and Standalone build hang on startup if there are multiple SteamV...
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Main Scene" 3. Enter play mode Result: Editor hangs R... Read more
Player jumps to primary display when setting resolution when secondary d...
Steps to reproduce: 1. Open attached project "893179.zip" 2. Build Windows Standalone Player 3. Open Windows Display Settings 4. Mak... Read more
[Plugins] Editor crashes on "AppendLinearJoint" called in plugin
To reproduce: 1) Open attached project and "Scenes/Default" inside of it 2) Play it CRASH! Reproduced in 5.5.1f1, 5.6.0f1, 2017.1.0a4 Read more
Assertion logs in release build with ForceEnableAssertions are missing s...
Steps to reproduce: 1. Open the project attached 2. Build it on Standalone with developer mode enabled 3. Run the built application ... Read more
Object stays in the scene even if not placed after it was dragged in and...
To reproduce: 1. Open attached project. 2. Open "main" scene. 3. Take "cloud 1" sprite and drag it into scene and then back to the p... Read more
physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on
To reproduce: 1.Open attached project "892396" 2.Select "TiltHead" in the Hierarchy 3.Make sure Convex is on on the MeshCollider on ... Read more
[macOS] Scene ordering using drag in Build Settings is glitching
Steps to reproduce: 1. Open an attach project "unsafe.zip" 2. Open Build Settings 3. Try to reorder scenes by dragging them Resul... Read more
Surface Shader does not display correct color if using #ifdef on PARALLA...
How to reproduce: 1. Open the attached "SurfaceShaderStrangeness" project 2. Open "asdf" scene, double click on "Shader_Broken" in... Read more
Normals are broken when using deformed skinned mesh with blend shapes
Reproduction steps: 1. Open project attached() 2. Open the scene "Bug" in the folder "Scenes" 3. Select Main Camera 4. Move the sli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow