Search Issue Tracker
[Graphics] Selection outline color differs between linear and gamma colo...
[Graphics] Selection outline color differs between linear and gamma colour space for the same values. Reproduction steps: 1. Select... Read more
NativeArray's performance on iOS is not as expected like in editor and A...
To reproduce: 1. Open users attached project "DestroyEntityBug.zip" 2. Open "SampleScene.unity" scene 3. Enter play mode 4. Observe ... Read more
[Android] In game FPS drop to 15-30 and time is equal to 60-72 ms
Reproduction steps: 1. Download "vortex.zip" project and open in Unity 2. Build And Run 3. In game click "Upgrades" Expected: FPS a... Read more
[Lumin]Null Reference Errors appear when switching platforms with Animat...
Steps to reproduce: 1. Create a new project 2. Import the ML Unity Package 3. Open and dock the Animation window 4. Switch platforms... Read more
[Android] OBB build fails with accents in streaming assets filenames are...
Steps to reproduce: 1. Open user attached project 2. Make sure "Split Application Binary" is selected in the player settings 3. Buil... Read more
TextMesh Pro text is visible outside the mask when its Text Component is...
How to reproduce: 1. Open the "SampleScene" scene in the attached project Expected result: The text that says "THIS SHOULD NOT BE V... Read more
[GPU instancing][Property block] setting UNITY_ACCESS_INSTANCED_PROP doe...
To reproduce: 1. Make sure that Intel Iris Pro GPU is the default GPU 2. Open users attached project "Case 499286 - GPU instancing d... Read more
Crash in WriteParticleMeshIndices<unsigned short,unsigned short>
Repro steps: 1. Open the attached ReproScene.unity into Unity. 2. Press play 3. Let it play for ~ 10 sec. 4. Observe the Assertion ... Read more
Both Enlighten and Progressive Lightmappers generate dark artifacts when...
How to reproduce: 1. Import user-submitted scene in an empty Unity project (lightmap_error.unitypackage) 2. Open scene "test.unity" ... Read more
[Android] A global reference table overflow is encountering when passing...
To reproduce: 1. Download attached project "AndroidJavaTest.zip" and open in Unity 2. Open SCENE_NAME scene 3. Change platform to "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on core::base_hash_set when building a specific project
- [MacOS] Can't clear text from text field when using Japanese IME on macOS
- Freeze or crash on MemoryProfiler::UnregisterAllocation when opening a specific Scene
- [Android] Application freezes when changing between materials on Mali G52 devices
- UI Builder performing Redo action for creating a nested element throws nvalid UXML or USS: System.IndexOutOfRangeException and corrupts the opened document causing data loss