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Unity freezes for a short time when prefab with animation is selected
To reproduce: 1. Open attached project "New Unity Project (8).zip" 2. Select 31.prefab from the project window 3. Observe as Unity e... Read more
[LWRP] Terrain paint brush highlighter is missing when using the Light W...
How to reproduce: 1. Create a new LWRP Project 2. Create a Terrain and click on the Paint mode 3. Click on any of the Painting Brush... Read more
Editor crashes with OpenRL code 501 and 502 errors when configuring avatar
How to reproduce: 1. Open the "Testninja_wip.zip" project 2. Open the "samplescene_ninja" scene 3. Select "NinjaCharacter4.fbx" in t... Read more
[Linux][MacOS] WebGL Brotli compression subdirectory "python" lacks perm...
How to reproduce: 1. Install Unity along with WebGL support in some root subdirectory (e.g. "/Applications/Unity") 2. In Terminal, ... Read more
Physics.ComputePenetration not working as expected when used with a caps...
How to reproduce: 1. Open attached project "ComputePenetration Bug.zip" and scene "scene" 2. Enter Play mode 3. With WASD keys move... Read more
[Timeline][Cinemachine] Positions of GameObjects are wrong in Timeline's...
Repro steps: 1. Open QA attached project "repro" 2. Open scene "TimelinePreviewOffset" in folder "TimelinePreviewOffsetTest" 3. Open... Read more
Root is not moving together with player animation when root motion is ap...
How to reproduce: 1. Open the attached "1038127_repro.zip" project 2. Open the "Main" scene 3. Select "Loli" GameObject from the Hie... Read more
Editor crashes after GameObject is being SetActive in the script
How to reproduce: 1. From the given link download and open project "SetActiveCrash.zip" 2. Open the scene "MGM_Main" 3. Make sure t... Read more
In Editor ENABLE_MONO condition is false when player settings is set to ...
Steps to reproduce: 1. Download 1050206_repro.zip and open "SampleScene" scene 2. Change platform to UWP. 3. Open Player Settings an... Read more
[IL2CPP] Build fails due to incorrect script's serialization
Steps to reproduce: 1. Download 1050196_repro.zip 2. In the Player setting switch to IL2CPP backend 3. Build "SampleScene" scene Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"