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Unity Editor crashes when instantiating GameObjects containing Canvas an...
How to reproduce: 1. Open user-submitted project (CS 110 Game Remake Remake.zip) 2. Open "Level01.unity" scene 3. Play the scene 4. ... Read more
The .NET Standard 1.3 version of log4net DLL cannot be used with Unity, ...
To reproduce: 1. Open the user's attached project 2. Make sure the Scripting Runtime is .NET 3.5 3. If no error occurs upon loading ... Read more
OverlapBox does not return true on CompositeCollider2D with Geometry Out...
Steps to reproduce: 1. Download and open the attached project 2. Enter palymode 3. Move the Player GameObject to the lower platform ... Read more
UI option is missing from hierarchy context menu
Steps to reproduce: 1. Open any project 2. Right click on the hierarchy 3. Observe there being no UI selection 4. Press on GameObje... Read more
Event System is not imported correctly with the UI samples project
Steps to reproduce: 1. Open empty project 2. Import Unity UI Samples project from the asset store 3. Event system will have Standa... Read more
[Windows] TreeView.HandleDragAndDrop(DragAndDropArgs args) is not called...
To reproduce: 1. Download attached project "TreeView Drag Bug.zip" and open in Unity 2. Open "scene_main" scene 3. Press Window > Op... Read more
ArgumentOutOfRangeException occurs on changing any property on the text ...
ArgumentOutOfRangeException occurs on changing any property on the text component Steps to reproduce: 1. Open any project 2. Create... Read more
ProBuilder Loses Generated UVs after reloading project
How to reproduce: 1. Open user-submitted project (paradroid.zip) 2. Open "Deck01.unity" scene 3. Generate UVs via proBuilder 4. Clos... Read more
The self reference in the property stops further code execution
To reproduce: 1. Open the attached project 2. Run the test in the Examples->TestCode Expected result: An error/warning is shown inf... Read more
Build fails on all platforms when Facebook support is installed
Build fails on all the platforms when Facebook support is installed Steps to Repro: 1. Download and install Facebook support from ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL