Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X
Votes
0
Found in
2017.4.1f1
Issue ID
1041327
Regression
No
Editor crashes on Animation::SetVisibleInternal after animation component doesn't unregister visibility callback correctly
How to reproduce:
1. Open the "terratech.zip" project
2. Open the "game" scene
3. Enter Play mode
4. Press New Game
5. Select Campaign
6. Press Play
Actual result: Unity crashes
Reproducible with: 2018.3.0a2, 2018.2.0b9, 2018.1.5f1, 2017.4.5f1, 2017.2.3f1, 2017.1.4p2.
Note: Before the crash, error "Assertion failed on expression: 'renderer->HasEvent(AnimationVisibilityCallback, this)'" appears.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window
Add comment