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0
votes
Fixed

CustomCollider2D does not update properly after call to SetCustomShape(s)

Physics2D

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May 04, 2022

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Version/s: 2021.3.1f1

Steps to reproduce: 1. Unzip and load the attached project "CC2D.Zip". 2. Open the "SampleScene". 3. Ensure that "Gizmos" are turned... Read more

0
votes
Fixed

Unable to open any existing project from the Hub if Binding Key="4" elem...

Package: HUBX

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May 04, 2022

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Version/s: 3.1.2

Steps to reproduce: 1. Open Hub 2. Click Preferences > Licenses > Add > Get a free personal license 3. Create an empty 3D project an... Read more

0
votes
Fixed

Unable to open any existing project from the Hub if Binding Key="4" elem...

Package: HUBX

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May 04, 2022

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Version/s: 3.1.2

Steps to reproduce: 1. Open Hub 2. Click Preferences > Licenses > Add > Get a free personal license 3. Create an empty 3D project an... Read more

0
votes
Won't Fix

Script breakpoints in Rider don't trigger on IL2CPP builds with Script D...

Package: Rider

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Feb 23, 2022

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Version/s: 3.0.14

How to reproduce: 1. Open the user attached project (IL2CPP_Debug.zip) 2. Make sure the Editor's External Script Editor is set to Ri... Read more

0
votes
Duplicate

[HDRP] Sun lensflare incorrectly occluded in template

HD RP

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May 05, 2022

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Version/s:

Version tested: 2022.2.0a13 + HDRP from trunk Steps to reproduce: 0) Create an HDRP template 1) Walk into the interior parts and l... Read more

0
votes
Active

Shader.SetGlobalInteger does not work when used with Compute Shaders

Shader System

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Apr 15, 2022

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Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene" 2. Enter Play Mode 3. Obser... Read more

0
votes
Won't Fix

[Input System] [Android] Nintendo Switch Pro controller's inputs do not ...

Package: New Input System Bugs

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May 05, 2022

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Version/s: 1.3.0

Reproduction steps: 1. Download and open the attached project: "SwitchProController_TriggerIssue.zip" 2. Go to Edit > Build Settings... Read more

0
votes
Won't Fix

[Oculus][InputSystem] Trigger and Grip Inputs don't go back to 0 when re...

Package: Oculus XR Plugin

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Apr 27, 2022

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Version/s: 1.12.0

We are also tracking this in Favro with Meta: [https://favro.com/organization/c564ede4ed3337f7b17986b6/7d68353be445fc2630fc1f1c?card... Read more

0
votes
Won't Fix

[Oculus] SIGSEGV crash in RenderTexture::GetActive() on Quest 2

Package: Oculus XR Plugin

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Apr 27, 2022

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Version/s: 1.12.0

Reproduction steps: 1. Open the attached project "ReproCase.zip" 2. Switch to Android and build to Quest 1/2 3. The application cras... Read more

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