Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b6
2018.2.0b8
Issue ID
1048806
Regression
Yes
[2018.1][Windows] Editor spawns errors if Android JDK path is empty
To reproduce:
1. Download attached project "New Unity Project (2).zip" and open in Unity
2. Open "SampleScene" scene
3. Go to Edit > Preferences... and click External Tools
4. Delete Android JDK path
5. Click Edit > Build Settings
6. Hover mouse on and off Build Settings window
Expected results: There should be only one error or the same behavior as 2018.2 and 2018.3 have
Actual result: A lot of "UnityException" errors appears
Notes:
- This issue appears only on Windows platform
- On OSX no error is printed
- If you try to build the project, it should fail because there is no JDK path
Reproduced on Unity 2018.1.0b6 and 2018.1.5f1
Not reproduced on Unity 2017.4.5f1, 2018.1.0b5, 2018.2.0b9 and 2018.3.0a2
Regression on Unity 2018.1.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment