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Votes
0
Found in
2017.4.3f1
Issue ID
1047810
Regression
No
Adding another Camera to the Scene causes incorrect Depth Buffer to be assigned to CommandBuffer in AfterGBuffer event
Reproduction steps:
1. Open the attached project "Bug Test.zip";
2. Open the ssdecals.unity scene;
3. Observe the Scene view;
4. Enter a Play mode;
5. Observe the Game view.
Expected results: decals should be drawn in the game view along with other objects.
Actual results: decals are not drawn as correct depth buffer is not assigned.
Reproduced on: 2017.1.4p2, 2017.2.3p1, 2017.4.5f1, 2018.1.5f1, 2018.2.0b9, 2018.3.0a2.
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