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0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

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Jul 16, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

4
votes
Postponed

[Shadergraph] Nodes can't be connected in routes leading to both master ...

Package: Shader Graph

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Apr 26, 2019

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Version/s: 7.1.0

What happened?If you connect a node in a path of nodes leading to any master node input besides position, and then try to connect th... Read more

0
votes
Fixed

[2D] [Animation] Clearing All Categories for all sprites on a character ...

Package: 2D Animation

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Jul 18, 2019

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Version/s: 3.0.2

[2D] [Animation] Clearing All Categories for all sprites on a character does not delete the Sprite Lib Steps to Repro: 1. import a c... Read more

3
votes
Won't Fix

Code completion does not work for MonoBehavior callback methods when usi...

CodeEditors

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Jul 01, 2019

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Version/s: 2017.4.0f1, 2019.2.0a11, 2019.3.0a1, 2019.3.0a7

How to reproduce:1. Create and open a new project2. Make sure you have Visual Studio 2019 selected under Preferences > External T... Read more

0
votes
Fixed

[LWRP] Editor crashes on changing Color Space Linear to Gamma

Graphics - General

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Jul 18, 2019

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Version/s: 2019.3.0a10

Editor crashes on changing Color Space Linear to Gamma in LWRP project . Steps to repro:1. Create a new LWRP project.2. File > Bu... Read more

0
votes
Fixed

Editor window is black when TimeZoneKeyName is invalid

Mono

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Jul 15, 2019

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Version/s: 2017.4.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open Registry Editor2. Navigate to HKEY_LOCAL_MACHINE\SYSTEM\ControlSet001\Control\TimeZoneInformation3. Chang... Read more

0
votes
Fixed

Kaydara FBX Binary becomes a YAML file when Editor serializes changes

Serialization

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Jul 12, 2019

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Version/s: 2018.3.14f1

To reproduce: 1. Download attached "FBX_serialization.zip project and open in Unity2. Open the Assets > asset.fbx file in a Text ... Read more

0
votes
Won't Fix

Anti Aliasing produces artifacts with World Space Text when Multi Sampli...

Graphics - General

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Jul 12, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached "1169133.zip" project2. Note that the World Space Text in the Game View has additional visual arti... Read more

3
votes
Fixed

[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...

LW RP

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Jul 18, 2019

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Version/s: 2019.3.0a10

"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating ... Read more

0
votes
Fixed

[Scene Management] Differentiation of icons is not visibly distinct of a...

Scene Management

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Jul 18, 2019

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Version/s: 2019.3.0a3, 2019.3.0a10

Differentiation of icons is not visibly distinct of a prefab and variant when they have overrides. Refer the screenshots Steps to re... Read more

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