Search Issue Tracker
"generated inconsistent result" warning when reimporting single asset
Reproduction steps:1. Open attached project "InconsistentResult.zip" and scene "Scene"2. In Project window, reimport "Forward.asset"... Read more
Player crashes when the project contains Dots Editor package and is buil...
How to reproduce:1. Create a new project2. Import the Dots Editor package (add "com.unity.dots.editor": "0.12.0-preview.6" to the ma... Read more
Vertex data is lost when Mesh is marked as Addressable and Play Mode Scr...
Reproduction steps:1. Open the user's attached project and Test scene2. In the Project window, select Content/Effects/AirDrop/Radial... Read more
Branch Node is using the red channel as Alpha when inputting color into ...
How to reproduce:1. Open the attached "1315263_Repro" project2. Open the "Shader" Scene3. Inspect the "Cube" GameObject in the Game/... Read more
[Hub] Project path is shown as invalid when the path ends with a period
How to reproduce:1. Create a folder called "test."2. Open Unity Hub3. Click NEW4. Select the folder created in step 1 as the project... Read more
[FrameDebugger] Texture icon not displaying when Frame Debugging Player
Reproduction steps:1. Open user attached project2. Build and Run the game3. Attach the Frame Debugger to the Player4. Select Camera.... Read more
[Android] ASTC encoding in TextureImporter is producing lower image qual...
Reproduction steps:1. Open the attached project ("1313196Repro.zip")2. Open the "SampleScene" scene3. Switch to the Android platform... Read more
Shader.PropertyToID returns the same ID when Shader's properties have th...
How to reproduce:1. Open the attached "ShaderPropertyToID.zip" project2. Go to Test -> Material Test3. Select the "TestShader" in... Read more
[PolyBrush] Something went wrong saving brush settings Warning is thrown...
How to reproduce:1. Create a new project2. Import PolyBrush3. Click Tools -> Polybrush -> Polybrush window4. Press the Save bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default