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A non-static method with an InitializeOnLoadMethod attribute shows a not...
To reproduce: 1. Open the project, attached by the tester (nonhelpfulError.zip) 2. Observe the console Expected: the error points ... Read more
IndexOutOfRangeException is thrown when Graphics Settings are opened and...
To reproduce: 1. Create a new project with HDRP template 2. Go to Edit -> Project Settings -> Graphics 3. Observe the error in the ... Read more
[ARCore] "DisableARBackgroundRendering" Null Reference Exception thrown ...
How to reproduce: 1. Open "ARCoreNullReference" project and "HelloAR" 2. Enter and exit playmode Expected result: No warnings/error... Read more
Physics.ComputePenetration does not detect collision when using OverlapC...
To reproduce: 1. Open my attached project (Penetration.zip) 2. Enter Play mode 3. Observe the console Expected: Physics.ComputePene... Read more
Terrain is not visible in HDRP
To reproduce: 1. Create a new project with HDRP template 2. Create a terrain object 3. Observe that it is not visible in the scene ... Read more
[Regression] TemporaryRT does not work with EnableRandomWrite
Steps: 1. Open project "20180503_cmd.zip" attached in comment 2. There are 3 scenes and the only difference between them are the cre... Read more
Particles' position update speed depends on its Simulation Speed
To reproduce: 1. Open the QA's attached project 2. Play the "ParticleError" scene 3. Observe the console Expected result: The parti... Read more
Video Player doesn't play video when it's specified by the URL
To reproduce: 1. Import Interactive 360 Sample Project from the Asset Store 2. Open the 3D_Lookout scene 3. Select Video game objec... Read more
There is no field to specify URL to video file when source in the Video ...
To reproduce: 1. In a new project, create an object with Video Player component 2. Change the Source of the Video Player component ... Read more
[iOS][Simulator] UnityEngine.iOS.DeviceGeneration always returns 'Unknow...
Steps to reproduce: 1. Open attached project 2. Switch to iOS and make sure 'Target SDK' is set to 'Simulator SDK' in player settin... Read more
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