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[ECS] "Ignoring invalid [UpdateAfter] attribute" warning is triggered wh...
How to reproduce: 1. Open the attached project ("case_1204907-ECS-warnings") 2. Open Test Runner 3. Run the tests ("E7.Onmaku.Simfil... Read more
Input System invert Processors have no effect on the InputAction.Callbac...
How to reproduce: 1. Open the "Repro.zip" project 2. Open the "SimpleDemo_UsingPlayerInput" scene 3. Edit the "SimpleControl.inputac... Read more
[Android] Application crashes on start when Minify is set to Proguard in...
To reproduce: 1. Create a new project 2. Change the platform to Android 3. Set Minify with Proguard 4. Build and run to android devi... Read more
[Services] Titles and external links under services appear to be flicker...
On resizing the Project Settings window, the texts under services containing links for docs/dashboard and titles appear to be flicke... Read more
The object picker does not display component objects in the 'Assets' tab
How to reproduce: 1. Open user-submitted project (compsel) 2. Open the SampleScene 3. Select test1 GameObject 4. In the Inspector wi... Read more
TempBuffer <RenderTexture> is not released in memory when using deprecat...
How to reproduce: 1. Open the attached project's Scene labeled "TestScene" 2. Open the Memory Profiler (Window->Analysis->Memory Pro... Read more
Terrain Tree Billboards are not affected by Ambient Lighting when Skybox...
How to reproduce: 1. Open the attached project's "case_1208303-Project.zip" Scene labeled "SampleScene" 2. Move the Camera away from... Read more
[Shader Graph] Unresponsive editor when using large (40+ nodes) graphs
Steps to reproduce: 1. Download and open "Bug" project 2. Select "EXAMPLESHADER" in the Project window 3. Press "Open Shader Editor"... Read more
[D3D12] Editor crash when creating a Texture2D object with specific Leng...
Steps to reproduce: 1. Open the attached project named "Case_1206424" 2. Enter Play mode Expected behavior: The editor either enter... Read more
[Probuilder] Options under "Actions" tab don't get highlighted on select...
After creating a probuilder gameobject, when UV Mode is switched to Manual in the Actions tab for the UV Editor Window, the options ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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