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Votes

0

Found in [Package]

10.5.0

Issue ID

1325401

Regression

No

[HDRP] Box Transmittance Absorption Distance is not completely affecting Refreactive transparents in path tracing

Package: Scriptable Render Pipeline HD

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Reproduction steps:
1. Open the attached project ("1325401R.zip")
2. Open the "Bottle bug" scene
3. Open the Game window
4. Observe the left Bottle

Expected result: Bottle is completely affected by Transmittance Absorption Distance
Actual result: Bottle is not completely affected by Transmittance Absorption Distance (see "Unity_tX7UAU9GOD.png" image)

Reproducible with: HDRP 10.5.0, 11.0.0, 12.0.0 (2020.3.7f1, 2021.1.6f1, 2021.2.0a16)
Not reproducible with: 2018.4.34f1, 2019.4.25f1 (d3d12: generating mipmaps for array textures is not yet supported)

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