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[Win7] VideoPlayer does not render .mp4 and .avi formats in Build
How to reproduce:1. Open attached 'project-1170148.zip' project2. Build and run the project Expected result: video is renderedActual... Read more
Deprecated Graphics APIs are included for iOS and tvOS by default when c...
When creating a new project, deprecated graphics APIs will be included in the graphics API list for iOS and tvOS by default. This le... Read more
Camera.targetTexture is respecting Camera rect
Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more
Custom Editor does not show properties in the Inspector when a script's ...
How to reproduce:1. Download and open the attached project "1170006.zip"2. Select the Test GameObject in the Hierarchy3. Open the Nu... Read more
[Mobile] TouchScreenKeyboardType is missing DecimalPad
To reproduce: 1. Open Unity and create a New Project2. Set Platform to iOS or Android3. Create a new Script4. Try to add TouchScreen... Read more
[HDRP][VR] Game View renders both eyes when the Game window is large eno...
How to reproduce:1. Open the user's project2. Open the "Bug" Scene3. Enter the Play Mode4. Enlarge the Game Window Expected result: ... Read more
[LWRP] [Mobile] Secondary Camera Background alpha value is lost when HDR...
How to reproduce:1. Open the attached lwrp_render_texture.zip' project2. Build & Run 'SampleScene' Scene for Android3. Observe t... Read more
[Mobile] Displayed color is lighter after calling Camera.Render() or Ren...
To reproduce:1. Open attached project "CameraRenderDrawDemo.zip"2. Build for Android (make sure the device has maximum brightness se... Read more
[iOS] The focus will switch to Console Window on successful connection t...
To reproduce:1. Open attached project "console-focus-repro.zip"2. Build development build for iOS3. Deploy the Xcode project to an i... Read more
Unity leaks memory when doing assertion with interpolated string when Bu...
How to reproduce:1. Open the "burst_leak.zip" project2. Open the "SampleScene.unity" scene3. Make sure Profiler is recording and Bur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes