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Particle System is not Rendered in the Game window when using cmd.DrawRe...
Steps to reproduce: 1. Open user's attached project 2. Open "Offscreen Rendering" scene 3. Enter Play mode 4. Notice that particle ... Read more
NullReferenceException when having Camera with RenderTexture output sele...
How to reproduce: 1. Create a new URP project 2. Create a new Render Texture 3. Assign the Render Texture to a Camera GameObject 4. ... Read more
Scene containing specific Skybox Cubemap crashes in UnityMain if Texture...
How to reproduce: 1. Open attached "SkyboxRepro" project 2. Make sure that Texture Quality in Quality Settings is set to "Half Res" ... Read more
[Android] Standard shaders draw incorrect environment reflections on Hua...
To reproduce: 1. Open attached project 2. Build and run to Huawei Y6 II Compact Actual result: The diffuse sphere looks metallic an... Read more
[HDRP] [Shader Graph] Scene Depth node not working properly when plugged...
Versions tested 2020.1.0a11 + HDRP/Staging Steps to reproduce: 1) Open attached project, Sample Scene 2) Observe that the current ... Read more
[TMP] Dropdowns end up with leftover blockers when showing and hiding th...
How to reproduce: 1. Open user-submitted project (TMP_DropDown_Bug) 2. Open Window > General > Test Runner 3. Select the 'PlayMode' ... Read more
Mask is not being rendered into RenderTexture in Game View when Render M...
How to reproduce: 1. Open user attached 'Svg UI Repro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Mask' child of 'Canvas - S... Read more
[2D Lights] Sprites are not Lit in the Game View when a Material with Sp...
Reproduction steps: 1. Open the attached project named Case_1194207 2. Open the Test Scene 3. Observe the Scene and the Game view wi... Read more
[Input System] Key input get stuck on pressed state when CaptureAllKeybo...
-e: see title When I disable captureAllKeyboardInput while the button is still pressed and I release the button, the input system ... Read more
[UX] A few editor windows are automatically docked instead of being undo...
To reproduce: 1) Create a new project 2) In top right corner, select a default layout 3) In top menu bar, go to "Window" and open o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees