Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2019.4
2019.4.24f1
2020.2
2021.1
2021.2
Issue ID
1330453
Regression
No
Startup time of the Editor is increased by 2 - 45 s according to the size of "Library/ShaderCache/EditorEncounteredVariants"
How to reproduce:
1. Open the project "TestEditorVariants.zip"
2. Open the "SampleScene" scene
3. Enter Play mode
4. Wait until "Done" is printed in the console.
5. Close the Editor
6. Open the project again
Expected result: Startup time is not significantly increased
Actual result: Startup time is increased by 2-3 seconds (if Library/ShaderCache/EditorEncounteredVariants size is about 192 KB)
Reproducible with - 2019.4.25f1, 2020.3.7f1, 2021.1.6f1, 2021.2.0a16
Could not test - 2018.4 (errors)
Notes:
Wait until "Done" is printed multiple times for the Library/ShaderCache/EditorEncounteredVariants size to grow even more and increase the startup time even more
2-3 seconds startup time increase when EditorEncounteredVariants file size is 192KB
45 seconds startup time increase when EditorEncounteredVariants file size is 330KB
Comments (1)
-
bjornsyse
Jun 22, 2021 08:53
Please fix for 2020 LTS.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking
Resolution Note (fix version 2021.1):
Fixed in 2021.1.17f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.17f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.30f1