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Not Reproducible
Votes
0
Found in
2017.3.1p4
2017.3.1f1
Issue ID
1031018
Regression
Yes
[2018.1 and earlier] Crash in PhysX::SQ::Populate when using applyShapeToPosition in ParticleSystem.EmitParams
To reproduce:
1. Open project
2. Make sure, that Size over Lifetime is enabled in 'FxWpnHeavyBurstFireBlasterProjectile' prefab
3. Play 'test' scene
Expected vs actual: editor should not crash(crashes or at least freezes after ~3-20secs running in play mode)
Reproduced: 2017.3.1p1, 2017.3.2f1, 2017.4.2f2, 2018.1.0f2
Not reproducible: 5.6.5p3, 2017.1.3p3, 2017.2.2p4, 2017.3.0p4 2018.2.0a1, 2018.2.0b2
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