Search Issue Tracker
Duplicate
Votes
0
Found in
2017.4.1f1
Issue ID
1031505
Regression
No
[.NET 3.5] Trying to reach interface that was not implemented properly, crashes editor
To reproduce:
1. Open repro project
2. Play 'Main' scene
3. Using WASD control player to collide with the dark tiles
Expected vs Actual: the editor should not crash
Reproduced: 5.6.5p3, 2017.1.3p3, 2017.2.2p4, 2017.3.2f1, 2017.4.2f2, 2018.1.0f2, 2018.2.0b2
Note: works properly on .NET 4.6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
This is a duplicate of issue #1036673