Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0a1
2018.2.0b1
Issue ID
1029193
Regression
Yes
Anima2D SpriteMesh turns into colorful cube when adding SpriteMesh from Assets to Scene window
How to reproduce:
1. Create new Unity Project
2. Go to Asset Store, then download and import Anima2D plugin
3. Import random picture into your Assets and create an Anima2D SpriteMesh from it
4. Drag the created SpriteMesh to the Scene window and inspect the Scene view
Expected result: Dragged SpriteMesh On the Scene view creates an image of Sprite
Actual result: Dragged SpriteMesh turns into a colored rectangle
Reproducible with: 2018.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment