Search Issue Tracker
Duplicate
Votes
0
Found in
2018.1.0b12
2018.2.0b1
Issue ID
1029840
Regression
Yes
Unity crashes when relatively large amount of objects collide at the same time
How to reproduce:
1. Open the project from OwnCloud ("case_1029840-Project.zip").
2. Press play.
Expected result: Unity doesn't crash.
Actual result: Unity crashes.
Reproducible with - 2018.2.0b2, 2018.2.0a3, 2018.1.0f1, 2018.1.0b12.
Not reproducible with - 2018.2.0a2, 2018.2.0a1, 2018.1.0b11, 2017.4.2f1, 2017.2.2p4, 2017.1.3p3, 5.6.6f1.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
This is a duplicate of issue #1023737