Search Issue Tracker
Fixed in 2018.2.6f1
Votes
0
Found in
2018.1.0f1
Issue ID
1030615
Regression
No
[iOS 8][Metal] Lightweight RP template sample scene crashes at GetComputePipeline()
To reproduce:
1. Create new project with Lightweight RP template
2. Open sample scene
3. Set graphics API to Metal
4. Build and run on the device with iOS 8
Expected result: Scene launches successfully
Actual result: Player crashes
Devices:
Reproduced with: iPhone 6+ iOS 8.0, iPad Air 2 iOS 8.4
Not reproducible with iPhone 6s+ iOS 10.3.2
Unity:
Reproduced with: 2018.1.0f1, 2018.2.0b1
Earlier version don't have LW RP template.
Note: Reproduces with Metal API, both Linear and Gamma color spaces and both Mono and IL2CPP backends.
Fixed in 2018.2.6f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Realtime reflection probe blending hard flips when when weight of one of the probes is gradually changed by script two times
- “Focus on Player” button does nothing when there are no active Players but is not disabled in the Multiplayer Play Mode
- Tiles inherit Normal Maps from other Tiles when no Normal Map is assigned
- HDR Gradient Editor window Color Picker closes when undoing color selection
- “MissingReferenceException” errors are thrown after exiting Play Mode when Ghost Authoring Inspection Component is added to a Prefab instance
Add comment