Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
Issue ID
1030664
Regression
No
[Builtin Modules] changing module state doesn't update the *.csproj file
-e: see title and thus visual studio won't know that the dll is no longer part of the project
-repro:
--have Visual Studio installed and your default C# editor for Unity (probably works with other editors too)
--open attached project
--double click the TestStuff.cs file to open it in VS
--wait for it to finish
--open package manager
--Disable the Physics module
--notice that you now get errors in Unity saying that the script is referencing things that are not there
--NOTICE that you don't see any errors in VS about this
--close VS
--double click TestStuff.cs again to open VS
--notice that you now see errors about BoxCollider
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GfxDevice::UpdateBufferRanges when running UIBuilder tests
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
Add comment