Search Issue Tracker

Fixed in 2018.3.X

Votes

0

Found in

2018.3.0a1

Issue ID

1030664

Regression

No

[Builtin Modules] changing module state doesn't update the *.csproj file

Packman

-

-e: see title and thus visual studio won't know that the dll is no longer part of the project

-repro:
--have Visual Studio installed and your default C# editor for Unity (probably works with other editors too)
--open attached project
--double click the TestStuff.cs file to open it in VS
--wait for it to finish
--open package manager
--Disable the Physics module
--notice that you now get errors in Unity saying that the script is referencing things that are not there
--NOTICE that you don't see any errors in VS about this
--close VS
--double click TestStuff.cs again to open VS
--notice that you now see errors about BoxCollider

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.