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0
votes
By Design

Camera.SetReplacementShader renders object one at a time instead of inst...

Graphics - General

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Nov 10, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Enter Playmode4. Observe draw calls(5)5. Build de... Read more

0
votes
Postponed

Operators == and != are not implemented for Color32

Scripting

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Nov 11, 2017

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Version/s: 2017.3.0b9

Steps to reproduce:1. Create a new Project2. Create a script with 2 Color32 variables3. Try to compare them with == or != operators ... Read more

0
votes
Won't Fix

Scene saving dialog always starts at Assets folder

Themes

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Nov 11, 2017

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Version/s: 2017.3.0b9

Steps to reproduce:1. Create a new project2. Create a folder3. Create a new scene4. Try to save the scene while having the folder op... Read more

0
votes
By Design

[WebGL] onRuntimeInitialized called too early "Cannot read property 'now...

WebGL

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Oct 19, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Download attached project file and open "Scene" Scene2. Press Build & Run3. In browser select "Allow WebCam"... Read more

0
votes
Fixed

Collision2D.GetContacts() returns 0 when ContactPoint2D array size is 1

Physics2D

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Nov 10, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open repro project2. Play 'Main' scene Expected: messages will be thrown:'ContactPoint2D[] length is 1 and collision... Read more

0
votes
By Design

[WebGL] "Uncaught SyntaxError: missing ) after argument list" appear in ...

WebGL

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Nov 13, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Download attached project file and open "Init" Scene2. Switch Platform to WebGL3. Press Build & Run Expected... Read more

0
votes
Fixed

[UnityWebRequest] Unity WebGL application served from a URL with a non-s...

WebRequest

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Oct 22, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Create new project file and switch Platform to WebGL2. Create and assign to GameObject new c# code: public class... Read more

0
votes
By Design

MarkSceneDirty() and MarkAllScenesDirty() does not work when called in O...

Scripting

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Oct 25, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the user (BugOnValidateSceneDirty.zip)2. Open the "Scene0" scene3. Open the "Scene1" ... Read more

3
votes
Fixed

[2017.2, 2017.3] Particles are not emitted in editor mode when using Rat...

Visual Effects - Legacy

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Nov 10, 2017

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Version/s: 2017.2.0b1, 2017.3.0b8

To reproduce: 1. Open project2. Open 'ParticleBug' scene3. Try to drag 'Particle system' gameObject through scene Expected vs Actual... Read more

0
votes
Fixed

[Material] Animated MaterialEditor.VectorProperty values are returned in...

Shaders

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Nov 11, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Add the "_VectorProp" property to the animation clip. You can see the ".xyzw" components were added, which is co... Read more

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