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1
votes
Fixed

[MacOS] Mesh flickers when playing animation on Skinned Mesh

Animation

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Feb 14, 2020

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Version/s: 2019.3.0b6

On MacOS using Metal, the Skinned Mesh flickers when previewing animation. See attached flicker.gif This is only repro using Metal. ... Read more

1
votes
Fixed

[ShaderGraph][URP] Transform Matrix: Inverse Projection is Broken

Package: Shader Graph

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Jan 07, 2019

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Version/s: 5.3.0

Reproduces in 19.2.0a1 with SRP master of 1/7/19 Transform Matrix Node: Inverse Project & Inverse View Project are Broken Inverse ... Read more

0
votes
By Design

[XRSDK] Initialize on Startup toggle is being ignored with boot.config i...

Package: XR Management

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Feb 14, 2020

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Version/s: 3.0.6

1. What happened boot.config should not contain the following lines when "initialize on startup" is unchecked and a build is made ... Read more

0
votes
Not Reproducible

[XR][Quest][URP] small image corruption when using MSAA, HDR and Multivi...

Package: Oculus XR Plugin

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Feb 14, 2020

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Version/s: 1.1.5

This issue was only seen on the Quest, I did not see it on the Go using the same config. It only seemed to manifest when using MSAA... Read more

0
votes
Fixed

[Unity Netcode] Constant InvalidOperationException error spam after call...

Package: Unity Netcode

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Feb 12, 2020

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Version/s: preview.0 - 0.0.4

How to reproduce: 1. Open user's attached project (unity_delete_world.zip) 2. Enter Play mode Expected result: Created worlds are s... Read more

4
votes
Fixed

[Linux] [Editor] Input.GetAxis("Mouse ScrollWheel") always returns 0 whe...

Linux

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Feb 14, 2020

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Version/s: 2018.2.0b4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open user's attached project (EditorScollWheelBugDemo.zip) 2. Open SampleScene and enter Play mode 3. While Pla... Read more

1
votes
By Design

[TextMeshPro] White artifacts appear behind Unicode symbols in Scene Vie...

Package: TextMeshPro

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Jan 31, 2020

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Version/s: 1.4.0

Steps to reproduce: 1. Create a new project with a TextMeshPro GameObject with the text "✓✗asdf" 2. Import the provided Windows fon... Read more

0
votes
Fixed

[ShaderGraph package] Flipbook node skips/displays a wrong texture durin...

Package: Shader Graph

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Feb 12, 2020

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Version/s: ShaderGraph Version 7.1.8

How to reproduce: 1. Open the attached FlipBook.7z project 2. Open the Sample Scene and enter the Play mode 3. Inspect the Quads in... Read more

2
votes
Fixed

Serialization for fields with [SerializeReference] attribute is performe...

Serialization

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Feb 04, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Open the attached project (case_1216813.zip) 2. Clear the Console 3. Enter Play Mode Expected result: Refere... Read more