Search Issue Tracker
Transition preview doesn't respond to selection change in list when tran...
Reproduction steps: 1. Open attached project 2. Open Animator window 3. Select TestAnimator in Hierarchy 4. Click on the State1 in A... Read more
[Mobile][IL2CPP][.NET 4.6] ArgumentNullException when running Azure Stor...
Steps to reproduce: 1. Download the project "938287 repro.zip" 2. Build the test scene to iOS 3. Open the build with XCode 4. (This ... Read more
[Android] [IL2CPP] Stack frames doesn't have any symbolic information in...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Scripting Backend is set to IL2CPP in Player Settin... Read more
[IL2CPP] Obsolete "BuildOptions.ForceOptimizeScriptCompilation" suggests...
To reproduce: 1. Open project attached by QA 2. Check the console and notice warning: warning CS0618: `UnityEditor.BuildOptions.Forc... Read more
Building in Batch mode, while using BuildPipeline.BuildPlayer, doesn't r...
Reproduction steps: 1. Open "Tests_UnityProj.zip" 2. "Test" -> "BuildPipelineTest" * 3. See that outside the project folder a Build... Read more
AnimationTransitionInfo.fullPathHash doesn't return unique hash
https://docs.unity3d.com/ScriptReference/AnimatorTransitionInfo-fullPathHash.html states that AnimationTransitionInfo.fullPathHash r... Read more
[OS.X] Time.deltaTime gives negative value of 1E-05 when changing date i...
To reproduce: 1.Open users attached project "Negative Delta Time Test.zip" 2.Drag "test.cs" script from project window to Main Camer... Read more
Scene GUI style is changing when an object is selected in the Scene
To reproduce: 1. Open the project, attached by the user (TestUIBug.zip) 2. Open "Scene" scene 3. Make sure you are using a light Ed... Read more
TextureImporterSettings.readable = true does not actually set the textur...
Steps to reproduce: 1. Download and open the attached project 2. Go to Window/Pixel Terrain/Import Texture and import a png file 3. ... Read more
NavMeshBuilder creates navmesh with 'step up' into static cube with coll...
How to reproduce: 1. Download attached project 2. Open "scene" Scene 3. Press Play Expected result: NavMeshBuilder creates navmesh ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls