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[XR][Oculus Quest][Oculus Go] XRDevice.isPresent always returns false
Repro steps: 1. Open attached project 2. Build and Run on Quest/Go 3. Observe the log Actual: XRDevice.isPresent always returns fa... Read more
[XR Interaction Toolkit][Oculus Go] ControllerManager errors on only one...
Repro steps: 1. Open attached project 2. Build and Run on Oculus Go 3. Observe the logcat and the game view Actual: One controller... Read more
[OSX] Input.GetKey() fails to detect keyboard input.
The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are: - Input.GetKey - Input.G... Read more
Auto generate lighting makes terrain settings collapse into garbled disp...
First repro in 2020.1.0a3 (a37e4d4d532f) does not repro in 2020.1.0a2 (d3fe9dc000c3) Repro steps: 1. Create a new 3D project. Do no... Read more
[XR Interaction Toolkit][Oculus Quest] ControllerManager errors when cle...
Repro steps: 1. Open attached project 2. Build and Run on Oculus Quest 3. Head over to the UIArea 4. Click the top button Actual: ... Read more
The last accessed path of the project is shown when adding Package from ...
How to reproduce: 1. Create a new project 2. Open the Package Manager 3. Press "+" in the top left corner of Package Manager Window ... Read more
SetCameraCullingPlane() does not modify the Plane index
How to reproduce: 1. Open the attached (CameraProperties.zip) project 2. Open the "SampleScene" Scene 3. Enter the Playmode -> see t... Read more
Scriptable Object retains private bool value when recompiling scripts
How to reproduce: 1. Open the attached 'project-1218346.zip' project 2. In the Project browser select 'CustomAsset' and clear the Co... Read more
Scene.IsSubScene returns a different result when called in the Build
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window's ... Read more
Window.Show method opens and instantly closes a pop-up window when calle...
How to reproduce: 1. Open the attached 'project-1219122.zip' project 2. In the Editor select 'Window' > 'BugRepro' > 'Open container... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
- SelectedIndex does not update when a ListView item is selected by a Mouse click
- Material tiling does not work when compared to the behavior in other versions